DogFlight Simulators / Video games.

Oh, lol. Look at that box thing on the computer monitor!? [:|]

Im going to do some more dogfight videos of BF1942, I’ll try and make them go for longer and I’ll also try and add audio. I’m going to still do BoB though, there’s so many planes there.

I also did a video of me flying upside down in a JU88, I don’t know why I tried it. [:P]

You ain’t one of those clowns that uses contemporary music in your videos, are ya?

I hate those… The music ruins it, I have to mute it to watch…

Period music is best, IMHO… Although Wagner is always good for German planes… Crank up “Ride of the Valkyries” and let the call of “HORRIDO!” ring out…

Oh yeah… Betcha don’t have THIS in IL-2…

Oh no, I can’t stand music in the videos, I like the sounds if the engine, the guns… and the EXPLOSIONS!!!

this thing is fast as hell on the deck

zoom climbs like a mofo too

I played Aces of the Pacific, Aces over Europe, Strike Commander, Combat Flight Simulator and CFS2.

Dunno what you mean, no… Do you mean the flight-models? If so, CFS 2 has several “1% planes” available for download… Flying those aircaft, according to the designers, is within 1% of the performance and charachterisics on the real birds (hence the name).

After flying the 1% P-51D in “combat”, I believe it… I’ve spent more time recovering from high-speed stalls and spins than in straight & level flight, I think… Especially when I didn’t read the manual for several flights and learn that I had to burn off the majority of the fuel in the fuselage tank first… The CoG issues caused by the tank would make that airplane turn right around and bite you on th’ azz, same as the real one… According to a P-51D pilot I know, it’s about the same as flying the D with a jump-seat…

I guess I was looking at it from the graphics standpoint more so than the flying characteristics (since I have no knowledge of those… other than what I’ve read).

In IL-2 FB, taking off in a Me-262 is a slow and laborious affair. The throttle has to be pushed up slowly and gently, if you rush it, the engine will ignite into flames. This was true with the real birds and one of the rationales for have propellor aircraft protecting them on take offs and landings. Likewise the fuel in the Me-162 is limited (I play with realistic fuel and ammo restraints). Use it only as needed.

From what I have heard from players who use the advanced engine maintanence features you can really get alot out of a P-38. The advanced mode allows the use of separate throttles for each engine making tighter turns possible and also doing cloverleaf turns as well. These were real tricks of the P-38, but used by very few pilots in WWII due to their not being taught in training and had to learn them yourself.

Spitfire I’s, Hurricane I’s and any other aircraft without fuel injectors (gravity carbs) can stall from engine fuel starvation if they try to conduct inverted manuevers without ample speed and shorten their durations. Damage to propellors by combat damage can really slow you down, besides the damage to your engine itself. There were missions that I was straffed while in cue for takeoff and although the damage seemed minor, I didn’t have the power required for takeoff.

Some of the weapons do fire too straight, but others do have correct trajectories. The 37mm gun on the P-39 does seem like you are throwing grapefruits, but if you hit! Bamm! gunners on enemy aircraft are just too accurate and are all gunning for you.

Mike T.

Graphics wise, I think great strides have been made! Here’s some links to screen shots to il-2 cliffs of dover - you of course need a beefy PC to run the game at these resolution and settings. There were some major issues when first released, but most of the big ones have been worked out.

And those were from one screen setup, if you can get set up a triple screen, then you can get even higher resolutions…

I loved Aces of Pacific also, also F-15E strike eagle was a favorite from microprose days. Red Baron was a great ww1 sim, European Air War and Microsoft CFS 2 was pretty cool too.

is the game fit for release yet?

Here are the flying games that I still play:

Red Ace Squadron, WWI Arcade-like game, simple graphics, virtually non-existent flight dynamics, but loads of fun.

Aces High, Which I always play offline. I find it more fun to play with the planes than anything. If you get Version 2.14, you can run several missions with radio chatter, breifings, and pretty realistic combat.

Secret Weapons Over Normandy. SWON if one of those ‘forgotten’ games. When it came out, it was revolutionary! It had incredible graphics, and it felt pretty good. It was one of the first games to put pilots with names and their own personalities into a computer game. It also has better sound than any game I have ever seen. EVER. Period. Now there are things that have replaced it.

Even though it’s over ten years old, Red Baron 3D has probably the finest campaign-engine ever made… The “war” runs 24-7 if you’re in the Campaign-mpde, things happen off-screen that you don’t know about… If you finish off your mission that you’ve been assigned, be it an escort, balloon defense, CAP, whatever, you can easily go “lone-wolf” and look for other enemy units that are flying to attack pother targets, or defending balloons, even see some tanks now and then when you reach 1916 in the game…

If you want trouble, you’ll find it flying deep behind enemy lines… I’ve been chased home, wounded, leaking oil, low on fuel, and out of ammo many times by SPADs, Camels, Neiuports, or SE5As, and it’s really the most immersive sim I’ve ever played…

Hans - I loved Red Baron 3D’s campaign game immensely. And that is one of the reasons that I like IL-2 Sturmovik forgotten Battle. Their dynamic campaign is closer to the way that Red baron had. You’ll find enemy bomber formations coming inbound while you’re outbound riding shotgun. Train and truck convoys can be found running on both sides of the lines while other squadrons are also out doing their jobs.

The tenseness of loosing altitude due to whatever damage you received, oil may be obscuring your windscreen, that what makes a better game. Part of the cockpit damage can be the lost of you gunsight. I have had it where I used up all of my ammo, and was in a furball. I had damaged the nearest enemy fighter and kept close to its tail, forcing it to do a manuveur that the airframe couldn’t handle because of the damage. More than one way to earn a victory.

IL-2 cliffs of Dover has been out for a few months already.

Mike T,.

After all the talk on here about IL-2 I decided to reinstall it and give it a go. I patched it up to 4.10.1 then added the HSFX mod and all I can say is wow! Much better IMHO than cliffs of Dover.

Cliffs of dover has better graphics but I find the campaign lacking.

I agree with telsono about IL-2. I’ve also played a few Finnish Campaigns and I love the dogfights…who knew the Brewster Buffalo was such a fun little plane? I think the victory option coupled with a dynamic campaign is great (compared to Jane’s USAF, where I fail a mission if I don’t shoot down every single Iraqi plane marked as a mission objective. Did F-15 pilots really get reprimanded if they shot down only 8 planes instead of 9???). Most user-created static campaigns (there’s some really great ones out there) are made so that the computer thinks that the only objective of each mission is to take off, that way you’ll advance the campaign no matter what happens (assuming you don’t die).

Ace Combat 4 and 5 are lots of fun if you don’t care about realism. I just got another of Dragon’s F/A-18E models and I can’t find room for all 48 missiles!

A word about FreeFalcon…I haven’t played it but I remember people complaining that while it does feature various planes, they all fly just like a F-16! Anyone else here this?

Someone mentioned Tornado, too. I was not quite 10 when that came out and it was my first true simulation (non-arcade) game…I spent hours learning the ins-and-outs of the IDS but could never make it far in the campaigns.

My rig’s running an old Windows 98 OS with an on-board video card, Mike… Can’t handle the graphics of the original IL-2 at all, the frame-rate is in the low teens when I fire the guns, and never better than high-teens flying straight and level…

One day though, i’ll get a rig that’ll handle all I want, then I can get THIS:

Hopefully, the star will be right side up on yours.

Hans - my rig is not the best either and I still run Windows 98 myself. My oldest son (former computer systems anaylist for the Army) is prodding me to upgrade to the new Windows OS as 98 will soon not be taken care of by Microsoft. One thing I liked about the IL-2 series is the designer, Oleg Maddoxx, he’s an aeronautical engineer with a love of WWII aircraft, he’s very particular about the aircaft that goes into the game. Hopefully, you can afford an upgrade one of these days.

Right now I am playing a player designed step ladder campaign “Kokoda Trail”, P-39’s over New Guinea and also the Bf-110 dynamic campaign on the Eastern Front (2 Lagg-3 kills on my first mission!).

Mike T.

Depending on your flying preferences, sure it’s fit. Bugs a plenty, still, but most of the major ones are gone.

If you’re looking at a long term, immersive campaign, then you’re still much better off with 1946. If playing online is your thing, you’ll find more players on the big 46 servers (Spits vs 109’s, Warclouds) than on ATAG (most popular Dover server), but still plenty of action on both. Crash to desktop is still an issue with Cliffs to some degree, but it’s certainly much better with the current patch. Everyone is still somewhat holding thier breath on the next patch, which is overdue (lots of issues, according to the devs) but supposed to dramatically improve performance.

Even with it’s issues, though, Cliffs of Dover is simply amazing to fly. The workload simulation is light years better than anything in 46, especially with the more primitive 1940 aircraft.

I’ve got probably over 2000 sim hours in the IL-2 engine since 2004, and flight sim’ing is essentially what brought me back to the modeling hobby. The online world is my gaming passion… hard to get too excited about shooting down a short AI algo compared to a successful bounce against an unsuspecting real person. [6] It’s an expensive and very much niche hobby, but so much fun once you get into it.

I’ve actually seen photos of WW2 aircraft with the stars upside down…

At any rate, mine will be repainted and wearing balkenkreuzen… [;)]