Does anyone have ideas about efficient and effective techniques to produce the subtle undulations and ripples present in the metal skin of most aircraft? I’ve seen this called the “stressed-skin” effect in other places. I know there was a finescale modeler article on this in 1994 but I do not have access to that issue.
Hi snagle!
I have that issue of FSM and if you like, I can send it to you. Basically the technique involved using a #15 scalpel blade (or similar) to scrape very suttle troughs into the plastic. Then these troughs were polished out. Rivets were reproduced using a tracing wheel. That’s basically it. Hope this helps.
Cheers
Bert
Thanks, Bert. I had a suspicion that was the method they were going to suggest. I don’t think I need the article if that’s the bottom line. Thanks for offering, though.
In november of 1991 an article explained a technique called “Ultra toning” to represent stressed skin in aircrafts.
After the model is painted and with decals, mark the internal structure with 1/16" to 1/32" thick lines of glosscote using a #2 brush and let it dry. Airbrush the model with dullcote let it dry and buff the surface with toilet paper.
I never used this technique but maybe could be useful to you.