What shuld I do for this? I don’t want to make it look like it just ran through a mud puddle, but I don’t want it to look brand new either. I’m guessing paint chips wouldn’t be too a ppropraiet as I am modeling a vehicle that has never seen combat. What effects should I use, and could you give me a rundown of how to use them? -Thanks.
(So far all I’ve got is drybrush, wash and filter.)
Unless it’s on maneuvers, there won’t be all that much dirt and mud. Pain chipping, too, will be minimal. What you probably want to do is give the paint a faded look by toning down the colors and add some road dust. Think average car that hasn’t been washed in a month or so.
tankmaster7,I would dry brush some steel on were you know it would be worn.Then to give it a subtle look and a realistic look of not to drity and not to clean.I would give it a shot of a light tan wash that is very thinned out.Do this to the front,sides and rear and not on the turret.After that I would shot it with a ft.black wash,this is what I did to my Centurion on the Commonwealth build.It turn out great,Digger.
Here is a pic of the tank then you can decide if this is the look you are going for.
General weathering is the key here. Some pre and post shading will add variance to the body panels. A deep wash and drybrush would add depth and texture. Pick out some high spots by drybrushing them with steel or silver, but very lightly, as some areas would show wear and tear. Also, unless it’s a brand spanking new vehicle, it’s almost guaranteed to have SOME dust on it.