I got this kit and knew right away it was doomed to a round from an Abrams tank ! Its a Hobby Craft 1/35 T69-II . It went together quiet well … After a few moves and it being boxed away for a while,i happen to come across it in a box of old builds …
After looking at it for a while i have come to a the conclusion that it needs more soot due to the fact that it did roman candle ! i am thinking of a dio …any thoughts,ideas or critique welcome …
I agree with the tow chains; those things look like something a ship would use to weigh anchor. It would take a half dozen men to handle a chain that size.
As far as the burned out hull, remember, less is often more. I’ve climbed on a few destroyed tanks, but none had been very badly burned.
sure would have thought a HEAT round would have left a somewhat larger hole. And the sooting should be darker since it would have been a very violent fire.
US tanks have been using APFSDS (aka “sabot”) since the early 1980s as the primary anti-tank ammunition. APFSDS stands for Armor Piercing Fin Stabilized Discarding Sabot. I was stuck with the nickname 'Sabot" for over two decades. Spin produced by rifling is inefficient and is why the main gun is a smoothbore 120mm.
It is basically a depleted uranium dart that travels at Mach 5 with a relatively flat trajectory. Goes in one side of the tank with a itty bitty hole and the resulting overpressure, spalling and fireball disintegrate the interior of the tank. It exits the tank with a small hole as well. You often can’t tell it’s been hit so “double servicing” or shooting it again is the norm unless the first hit was visually catastrophic; i.e. produced a huge fireball or popped the turret off.
HEAT rounds can be defeated by reactive armor and are generally used against softskins, light armored vehicles and helicopters.
Thank you all for your responses . When i picked up this kit some 8 or 9 years ago( if memory serves me correctly and it usually dosent ) i did not have this infernal contraption or access to the internet .
What a wonderful tool for research, now i see the course of action that must be taken !
! Doff the chains(what was i thinking ?)
2 More smoke and soot
3 Battle damage the fenders
4 Remove the rubber on some of the road wheels (surely they would have burnt off )
5 add ammo belt for the machine gun
Doog you are right about Scratchmod, he is a master of exemplary quality !
Again thank you all for your input on this humble subject …
Looks good but I have to give doog the big DITTO for looking up scratchmod. Nothing short of amazing. he hangs in the Moldelers Social Club. There is even a section just for burn outs (tank, not the molders) and rusters.