Simulating heavy damage

That’s why you see the hatches blown open, and sometimes the entire turret knocked off. When it goes boom, the blast seeks the path of least resistance.

I see I see. I appreciate all of your help, I may as well tell and show you exactly what I want to do. again, this is a scifi build, but I try to make scifi as realistic as I can.

This is the piece I am working with It is in 1/35th scale. I am looking to do damage here

and here

the first missing the neck by hitting the armored wire cover that is on the neck and deflecting up into the glass visor, shattering it and damaging the armor and mechanism, the second hitting the neck, dislodging it from the body. What I really need help with is how to accuratly portray the damage to the neck mechanism, and the the inside of the visor, where the camera is located (Camera would be facing away and not be damaged)

On the top pic that hydraulic ram might look good seperated and the cylinder damaged. Also the hinge could probably be broken. A number of small scratches/gouges in the surrounding area would be appropriate. I’m thinking lucky shot here.

On the bottom pic are you looking to replicate a solid hit or a glancing blow? Either way there woulg be some type of gouge and corresponding damage to surrounding areas.

Don’t mind me I’ve blown up/shot at/ burned stuff for a living for WAY too many years![:D]

Other way around, the neck would be the clean shot. Above the eye would be the lucky shot, I already did most of that damage, have it hit right above the eye, do a hunk of damage to that area, shatter most of the glass on the windshield at that point (I have lost the windshield, no idea where it went)

There’s definately a shot-trap there…

no idea what you mean there hans.

Heres what I have done so far. I am not sure how to do the damage to the inner part where the camera slides along, nor how much damage should be there.

As far as the wire thing, this is my wip on how/why I did it how I did it.

First I took the wire covering section off of the right side and switched it for the one on the left side, since the head is going to be ‘falling’ in the dio, wind resistance would push it up, switching them arcs the solid one up as if it were falling.

I took one set of covering off at a time. I took the square bit that holds the two together and cut it off with sprue nipplers, sanded it flat on both sides.

I then took a drill to it and put a guiding hole, then dremeled a hole in the center. Then I put the ringlet back on over it.

Then I placed each ringlet in order over the copper wire. The wire, at the end, will be cut, and I will add other wires inside as well, showing where it is cut.

A Shot Trap is simply a place where an anti-armor “shot” can get “trapped” between one place and another on the tank or AFV and kill the tank… Typical shot-traps are found between the hull and turret…

that is a semi built pic of how it looks though, There is a collar

and the lower bit sits inside of the neck. That shot would come not from the at missle, but the 100mm weapon of the other MS

All I see is the dreaded “Red X”, pard…

Most tanks have angled surfaces to deflect the rounds away from the tank, if for whatever reason a part of the tank will actually deflect the round into the tank- that effectivly “traps” the shot, giving it no where else to go but into the vehicle- think the front plate on the Porshe turret on a German King Tiger. Any strike bellow the turret would glance it back into the top of the hull.

What Hans was talking about with the MSG, the underside of the neck and shoulder effectivly block in the round and force it to hit somewhere.

Sci-fi goes the more aesthetically pleasing route as opposed to the practical. I think if in reality they had the monetary backing and technical knowhow to make giant walking armored suits, they wouldn’t really hold up in battle if the enemy had the monetary backing and technical knowhow to make a similar weapon system on a more practical platform.

Although the whole thing reminds me of Hitler’s German armor of WWII. If it’s big loud and looks cool- go for it. Add more armor, weigh it down in the mud and make everything as complex as possible haha

If the had used their colective resourses to just stick with one panzer and mass produce it, we would have been screwed. The Sherman’s numbers are the only thing that made er useful. Can’t beat simplicity and the assembly line.

As far as your battle damage goes, I think it’s coming along pretty nice, I too got broken links on the latest update. It looks to me like the round that hit the face blew a good sized 10x10’ chunk off. Which I think is a cool effect, but it almost looks like the chunk just kind of up and fell out. I think if you heat up the plastic and bend it from the inside out, kind of like the force of the blast pealed away the metal like…

haha well, less cartoonish I supose

those are the pics. As far as the whole development of the things. They were origionally created as construction vehichles to buid the space colonies. Side 5 (sides were nations made up of large groups of space colonies) turned them into weapons and started a revolution. The Earth government has nothing in the way of mobile suits, all they had were their space construction vehichles, Balls, which were basicly balls with arms for holding things, they put cannons on them, but they were only good for space combat, and ‘good’ is really really being generous. The earth troops were forced to turn anti tank weapons, manipulating them into anti Ms roles. When they finally did get mobile suits (which is when the origional series started) they did completly outclass zeon’s suits.

You are quite right, there is an OBVIOUS link to nazi germany and Zeon, and the EFSF to the allies, they did exactly what you said, efsf mass produced suits were cheap generic things but they were made en mass, zeon did all kinds of wierd cool designs with all kinds of wierd weapons, but they were never mass produced and ultimatly failed because they were just prototypes and never fully realised.

How should I heat up the plastic, that would work well though, the rounds that I want used for that shot wouldnt really do much to the suit. If you go here http://www.animekiwi.com/fullscreen/mobile-suit-gundam-ms-igloo-2-juuryoku-sensen-episode-1/ you can see how the rounds worked, they were extremly ineffective. They hit suits right in the knees and couldnt even take them down.

by the way, if that cartoon isn’t from myth busters, those squirels need to be look alikes for those two morons

Thinking about it, I think itd be better to put the neck damage on the rear, itd be unlikley to get a clear shot on the neck from the front

hahaha yeah that’s from Mythbusters, they were testing the whole, finger in a shotgun makes it backfire concept.

I’m not sure if you’d want to heat the model’s plastic directly- what I might try and do would be to get a few sheets of styrene card, cut it into ragged shapes, maybe layer it to get up the thickness, then head that and bend it up, see what kind of shapes and warping you can come up with, that way if you don’t get it the first time, it’s not like you melted half the 1/35 head.

I agree with the neck shot in the backside, looking from the front of these guys reminds me of someone tucking their chin into their chest, almost like a no-neck

Yeah you can definitly see the Nazi resemblance in that video. I think you could even get away with a few dents and dings from the ineffective rounds just hitting with no result, I’m not sure how much of the construction is complete, but I would go about doing that by thinning the inside of the armor either with a dremel or sandpaper, then using a little bit of heat and a finger to kind of dimple in the surface.

It’s looking cool so far though, do you have a few 1/35 earth federation guys checking out their kill or is this more a stand alone piece?

for the build that this is part of, check here. /forums/1104579/ShowPost.aspx

The head is already finished, actuially, it was on the shelf, untill it fell, and broke a bit. Then, I decided to go this rout. If a kit breaks, it becomes cannon fodder. so theres no real chance to add dings and such to the head, mainyl because I used spray paint to paint it, so I cant do touchups.

As far as the neck being tucked up under the chin, it sort of is on this, literally. Take a look, then look at the back, clear weakness.

Ah I see, very cool then, if it were my I might have just

a) tried to rebuild

or b) thrown it out

I like the idea for the dio- how are you going to simulate the dust cloud? Or will it be somewhat more implied?

I really like the arm sheilding the troops

I may do it with cotton balls if I can not find any other method. Would probably paint it the color of the dirt then hit it with a spray of senic glue and attach groundwork to it, to give it a bit of substance. The dio will be the MOMENT it hits the ground, so the cloud wont be very large, just starting.

Let me ask though, since this thread seems to have stoped in it’s tracks, how would one heat up the kit inorder to bend the edges so it looks as if it was really blown up? Also, what would you guys suggest as alternatives to the cotton balls for dust thing?

Keep in mind that armor plate doesn’t bend… At leat, it won’t look like a “bannana peel” kind of edge…

Best way to simulate blown armor plate I’ve ever found is to scribe it in the back of the parts, along weld seams, hatch areas, and other likely weak spots and give it a good whack with a hammer…

Ahh, thats what I did, more or less. I didnt scrib, I used a foam cutting tool, basicly a battery that heats up a metal wire, it slices right through plastic, I did that a few times, then cracked the piece off.

Yep, as noted above, it is all about penetration…getting past the armor. The internal explosions are what do the real damage.