Does anyone model a car with racing damage?
I’m not talking the Days of Thunder hollywood stuff, or the Slicks decal rubbing marks on the side.
I mean damage. Duct tape wrapping, sheet metal removed, damage?
I am thinking of doing a series of “Agony of defeat” type racing models with damage, just wondered if anyone else thought of doing this?
Don
Hi Don,
Not too long after Petty retired, I saw models of his Grand Prix with the nose tore off, as it appeared in Atlanta after his last race.
Heat is one of the best ways to produce “dents”, but you can’t get to excited because it will start looking more like melted plastic! To make torn sections of sheet metal, remove a section of the model to be affected and insert a jagged piece from a drink can, using putty to fill the gaps between plastic and tin… Use a photo of a real wrecked car as your guide. (extreme weathering using soda can tin can be hazardous to the capillaries and veins in your fingers and hands) obligatory precautionary statement
“When did it start making a noise like that?”
Frank
scale auto recently showed how to use heavy gauge tin foil to replicate body damage. it was one of the last 3 issues. I am also interested in doing this type of damage to my race cars as they just don’t look right without a couple of dings and rubs here and there.
Always wanted to try a monster truck rally diorama. Too much work, though.
I have seen a few dios of cars in the process of rolling, SAE had Petty’s bad one on Lap 103, which was the name of the dio.
I don’t want totalled (well maybe!), something more along the lines of a rolling wreck staying out to get points.
Or returning to the pits with a blown tire destroying the fender. . .hmmmm how can you model a shedded tire. . .?
Don