Newbie

I have had my hands in on building a few models before. But, it was a long time ago and I cannot remember all the tools used.

So my question is this: What tools and items are needed to get started and fully functional as a model builder? Are there tool kits and such? What color fillers (gray)? Sanding tools and disks? Best glue(s)?

Thanks for your time

John

Glad to see another modeller starting out. If you would like a good list scroll down a bit on the ships forum for a subject; " back to building" there is a good list there.

What about sanding materials? Which ones work best?

I am still reading…though

Thanks

Unfortunately there’s no simple answer to any of these questions. The term “modeling” embraces a huge variety of activities; the tools that are essential to one form of modeling are irrelevant to another. If you want to build large-scale wood models of sailing ships from scratch, you probably will need a table saw, a planer, and at least one lathe, in addition to a set of hand tools including chisels, carving tools, saws, etc. If you’re into radio controlled, operating models, you’ll need some electronic equipment that I couldn’t begin to describe. If your primary interest is flying model aircraft, you’ll need to be able to work on gas-powered engines. Etc., etc.

For the moment, though, let’s assume that your interest is twentieth-century ship models based on plastic kits. (That assumption may be completely off-target; if so, please forgive me.) The list of tools and materials for that sort of modeling is actually pretty short. I’ll pass on the advice that’s in almost every decent book on the subject: start out by buying the stuff you really need, and acquire more as you need it.

The essential tools, in my opinion:

Some sort of knife. (Xacto or equivalent, with an assortment of blades - and enough duplicates that you can replace them when they get dull.)

Some good paint brushes (Check out the modern, synthetic-bristle assortments sold in arts and crafts stores. To my notion they work just as well as the legendary red sable brushes, and cost considerably less.)

A pin vise and an assortment of drill bits, nos. 60-80.

A 6" or 12" ruler, with divisions down to 1/64" marked on it.

At least one pair of good, accurately-made tweezers - preferably one with sharp points and one with blunt ones.

A set of small files.

A few sheets of fine sandpaper (check out the black-colored, super-fine stuff at a homeowner’s store.)

A package of emery boards (drugstore-type).

A couple of foam-plastic-backed sanding sticks. (You can buy them from the hobby shop, or at the cosmetic counter of the drugstore for considerably less.)

Just about any sanding material will work on plastic - that is, it will remove the material. The best ones are those designed for wet and dry sanding. And (except in rather unusual applications - such as making major conversions) the finer, the better.

Some small clamps. (Spring-type wood clothespins make surprisingly good ones.)

A fine-toothed razor saw.

If you’re going to get involved in aftermarket photo-etched metal detail parts, you’ll need at least one small set of needle-nosed pliers, and a set of small side-cutters will come in very handy. (Several manufacturers sell tiny cutters especially for the purpose.

That should get you started pretty effectively.

If you stay in the hobby long you’ll probably want to start thinking about power tools. A small hand-held “motor tool,” such as made by Dremel, probably should come first. The smallest, least-powerful one you can find will be more than powerful enough for plastic modeling. (The ideal motor tool, to my notion, is one that can be set to turn at an extremely slow speed. Dremel apparently doesn’t agree with me.)

I’ll probably stir up some arguments because I haven’t put an airbrush high on the list. My personal opinion is that, though airbrushes are nice, they aren’t necessary for ship modeling except on fairly large scales. I’ll go so far as to suggest that if you’re interested in the popular 1/700-scale models, you don’t need an airbrush. (The larger the model, the more big areas need to be painted, and the more helpful an airbrush will be.) My own interests are sailing ships and 1/700 warships. I use my airbrush about once a year.

Regarding adhesives - to start with, you probably need two: a liquid plastic solvent-type cement and some cyanoacrylate (otherwise known as superglue). Lots of varieties of both are available; each individual modeler has his/her preference. I personally like Weld-On No. 3 solvent and medium-viscosity CA (such as Zap-a-Gap or Hot Stuff Super-T). A bottle of "CA Accelerator also will come in handy.

Every modeler has strong opinions about paints. The manufacturers currently offer quite a few good ones. My personal favorite is PolyScale acrylic. When I can’t get them (the nearest hobby shop that sells them is 45 minutes away) I used Testor’s Acryl.

I suspect some other Forum members will jump in with additional suggestions - and disagreements. So be it. Every modeler has opinions about these matters. Fortunately, we live in a time when lots of high-quality tools and materials are available to suit a wide variety of tastes and interests.

Ahh, Prof. Tilley. Now there’s a sage bit of wisdom that I can wholeheartedly identify with.

I came back to the hobby a year ago, and had to “build” my workbench. The first decision would be WHAT to build? plastic vs wood? ships only, or also aircraft, armor? scale?

to the fine list posted, I would add a sprue cutter, alligator clips (to hold small pieces), sanding band (like Flexi I Files) to sand rounded areas. You dont have to buy everything at once! Also, some basic modeling guides/books. Was reccomended to me (and I recomend in tuern) the following:

Basics of Ship modeling - the illustrated guide

Building & Detailing Scale Model Ships

Both by Mike Ashley and published by FSM.

Again, everything assumes you mean PLASTIC modeling… welcome and enjoy!

I’ll make one major addition to my own list: a solid, well-lighted work surface.

Ideally that’s a dedicated workbench, preferably equipped with a vise. For small plastic models just about any smooth, expendable, well-lighted surface will do. You want it to be expendable so that if you spill paint on it, or accidentally gouge a piece out of it, your survival won’t be in jeopardy. The importance of lighting varies directly with the age of the modeler. When I was 20 years old I figured lighting didn’t matter much. At age 57 I find myself pouring on the lights - and frequently reaching for the magnifiers.

The ideal work space for model building is one where you can leave your work in progress, behind closed doors (to avoid feline, canine, or spousal intervention). I’ve heard of good models being built on folding card tables in living rooms, but a dedicated shop space in the basement, garage, or spare bedroom is a mighty nice thing to have.

One more addition to the list: an electronic calculator that works in feet, inches, and fractions of inches. If you go even a little beyond “out of the box” modeling you’ll need to convert prototype dimensions to scale ones. The vast majority of the math involved in model building is straightforward arthmetic (with a bit of plane geometry thrown in occasionally), but if, like me, you were a lousy math student in high school there’s a real potential for careless errors to creep in and screw up your model. The calculator should prevent most such mistakes. It used to be that a calculator that would handle feet, inches, and fractions was a rare, and rather expensive, item. (I still use a Radio Shack “Decimal/Fractional Yard/Foot/Inch Calculator” that I bought almost twenty years ago for about $35.00.) Nowadays, though, they’re easy to find and remarkably cheap. I bought one at Wal-Mart a few weeks ago for, if I remember right, $7.95; in addition to working with dimensions down to 1.64", it converts between the English and metric systems. A terrifically useful tool.

Sorry…plastic models is correct.

And thank you all very much for the info.

John

…and a partridge in a pear tree!! I hope you are beginning to realise that you have opened Pandora’s Box, and this can get just as complicated and expensive as you want to go! My advice? Start off as simple as possible, work with what is readily available, and as time, money, skill and interest grows, acquire more specialized gear as required (but not until you really recognize a need for it!!)…

Three words -

  • Band-aids
  • Paper towels

Because you WILL cut/stab/slash/otherwise maim yourself at some point with your shiny new hobby knife and its really sharp blades. And you WILL need to clean up various messes/spills/blood/paint etc. from the get go. As for the rest, better modelers than I have already covered it.