Actually I posted a simular post a couple of weeks ago, and if I remember well, you were the only one who replied to it.
I sure hope you’ve got better luck than I had. If you would extend to also flying stuff (spaceships/fighter) I would sure love to participate. But since (as you know) I’m currently working on a walker, I won’t be doing another one in some time.
I am thinking this time original concepts/designs, but I think it will be doomed like the other thread was.
Now if I would propose another ST build I guess we would get pleny of responses. [;)]
How about a walker/fighter combination like they had in Lazyner??
Will try to get hold of a pic of the design I got in mind, but think I will have to scan from a reference book.
I would like to attempt this, I have a crazy idea to scratchbuild a Mecha from Front Mission 4 based on the Gust 500 chassis. I am also busy, and may be tied up with retraining into a new career field in the Air Force shortly. Keep me updated on this, as I’m going to get into scratchbuilding eventually.
I am fine with full scratchbuild not sure about the others. I got a few designs in my head that I want to do. Also got most of the materials at home(Wires, rods, metal tubing, springs, etc).
Never really enjoyed scratchbuilding/kitbashing existing designs. Still undecided if i should do 1/35 or 1/24scale(Pilot/Driver I will mod an existing figure).
Question how to you feel about using kit-parts to make masters for parts of the build.
Scale: 1/35 or bigger must have fully visible cockpit for 1 or 2 persons(figures).
Dimensions: cannot be taller than lets say 4 or 5 metres in real life.
Weaponry: anything goes
Can be done with either 2/6/8 legs
Should look retro and hardcore(ie no sleek designs, lots of hardware, rivets, etc visible)
Naturally, your choice. Till the end of June (Ground Assault GB) I am stuck with doing solely kits and existing designs(maybe as much as 2~4 kits a month).
I will need a break on something different than and thought it might make a fun GB for the guys here. Yep, it will be a challenge.
My current design idea is something along a 6-legged walker, with pilots sitting in front in Cobra/Apache style configuration, missille launcher & gun turret behind the cockpit, gun under the cockpit and also rear-firing gun.
Did somebody say sf3d??? Thats me! But, Im not very good at total scratch build, Im more kitbash.
I kinda liked the idea of the armored fighting suit type GB MM and I were throwing around but the restrictions were too much for some and it sorta fizzeled out.
Im nearly finished with my Gans! I have to tone down the camoflage and weather it, hopefully I`ll have some pics soon.
I do have parts fron a krote that i was building for a space type gans.
And I do have that skinhead2 I wanted to start on, but I was saving it for a GB, the skinhead would be on two legs with a pilot and with weapons, about 3 meters tall, made from a Gustav and a SAFS mit panzerfaust fully armored. but I dont know if that qualifies in y`alls guidelines?
I dunno, I may still be willing to play in this one, but I’m going to have to get out the old pencil and pad and draw to get some inspiration for it. I just can’t get around the “open cockpit” rule. I mean, we don’t have our tank commanders go into battle in a tank with reactive armor by sticking their fleshy bits where the enemy’s small arms fire can kill them, why would someone in a battlearmor go out with their fleshy bits flaying in the wind?
If we can change the rules to state an open OR armored cockpit, but it requires interior detailing, then I’d be game. Thoughts?