AtSt conversion into a battlemech

Seemed to lend itself to some massive improvement, (did you love the huge box for two dinky sprues?) and decided to go ahead and make a Uller class derivative “Gunslinger” that I loved to use playing Mech4. So, time to start at the bottom…and that means cutting up the foot and making a mold:

I’d like to thank the P-61 drop tank and clear support for a 1/72nd scale F-86 for giving their all to this project…they will be remembered.

Sounds cool. Do you have a drawing of what you’re aiming for?

Just the standard geek stuff, tech readouts from the games, etc. I want this one to represent the medium mech that worked so well for me in the game, with an autocannon and two extended range lasers, with two swarm missile racks on the shoulders…probably not true to specs, but it did well for me! (except for the constant overheating problem)

Hoping to cast the mold tonight, then it is on to the surgery for the legs.

When I played years ago(briefly) the mech that always survived to slug it out in the end was the Behemoth. I used that with a Tarantula and a Rifleman quite nicely. Scratching a mech though would have to be way down on my list, but wouldn’t mind giving it a try.

Be sure to keep updating with pics.

Didn’t like the first foot, so made a second, and here is the proof cast for the model (hey, is that an old one next to it?)

So which model mech are you building? I kitbashed a madcat for the Starship modeler legs contest.

Good luck with this!!!

A Gunslinger, a 40ton of my own creation on paper, that worked out great. Do you have any pics of your Madcat? Would love to see those…about two years ago, I went to the bother of having 1/35th scale plans made for a Timberwolf/Madcat, but realized I wasn’t skilled enough to carry off the project at the time…and now I’m too busy! Maybe next year…I do wish the commercially available kits weren’t so bloody expensive.

greg

Whoo, boy. Talk about putty, sand, repeat…this kit is for the birds. Thinned down the massive “head” with two cuts on a bandsaw, arranged the central motor system…now it’s back to the PSR system for a while!

still in psr mode, but managed to get some more work done on the head and fleshing out of the cockpit:

looking good so far

love the differant style feet

k

Just about finished with the masters for the missile launchers and the canopy…time to cast some RTV!

Four hours spent building a master for the canopy: 160.00

Two hours spent polishing the master, attaching railings, and setting up the vacuum former: 80.00

Two hours spent wondering why it isn’t working, adjusting the settings, refinishing the master: 80.00

Realizing that the vacuum was set on “blow” instead of “vacuum”: Priceless

arrrrgggh.

o.k. bugs worked out (yeah, put the hose in the right outlet), and cast the first test canopy…

missile launcher in rtv (second layer), arms are on, flir turret on…guess it would be perfect camo for a red planet in the primer !

Hey, now this guy is really coming together! Have been watching and waiting and here comes the pay-off!

Thanks for the show-to-date, squid! Oh, and by the way, you play “Dark Corners of the Earth” on the X-Box? Been frustrating and funning through that game… We seem to have come to a hang-up point where it won’t go further.

Starting on the camo job, as well as the base to hold the sucker:

fine looking paint scheme… Looks like this would do well in the Ma.K genre I’ve just begun delving into… and I’ll take that silence as a “nope” [;)]

Canopy is in place, and I’m just about done with the arm weapons (autocannon on the right arm, twin pulse lasers on the right), hopefully, I’ll have those on tomorrow!

Cthulhu,

Awe-inspiring work you’ve done there, buddy!

Maybe we met in combat a time or two. I was known as Jaguar in the Warriors of Honor clan. Fun times there. Unfortunately, my nephew reports to me that they took the multiplayer servers down.

Can’t wait to see those weapons on their hard-points. Excellent job!

Yeah… That is pretty cool…

Chris